Enter The Titan is a rogue-like deckbuilding platformer where you play as a little adventurer attempting to take down colossal monsters from the inside. I was responsible for taking environmental art from concept to final game assets.
We wanted to immediately establish the looming threat of the titans hanging over the player's village, so for the main menu I created this scene.
While the player would never see much of the various titans' exteriors, we needed something to inform the look of the interiors.
I tested a couple of colour options, and for a long time we thought the game art was going to be completely vector based.
I moved over to a more painterly approach in the end, and here you can see how it all came together in-game.